*Plug: Director’s Cut Music Video Version: http://www.filefront.com/15356503/CB05.5%20Director%27s%20Music%20Video%20Cut.mp4
ThinkTank closed its doors and gave me a bunch of traffic that really should’ve gone to Rawr (Allev & Astrylian) or Feral Aggression or The Fluid Druid.
If I sometimes see far, it’s because I stand on the shoulders of giants. Which sounds cliche and trite but is actually true in this instance. I’m not a theorycrafter and you won’t find solutions to your gearing issues or game mechanics here. I excel at finding out information on how other people have already solved my problems, though – and I’m very happy to freeload on their hard work. Yeay. Less work for me.
Yeah. Big old biggest-beer-glass that can be bought at Ikea, filled with goodness from a mini-keg, and then a triple Bacardi + Coke and working on the next movie in Final Cut Express. Spending 5 hours working on 3-4 seconds of intro is ridiculous – but I’m an artist, ok? I don’t give a flying rat’s arse if you watch this or not, but damn I always wanted to put stylized smoke or that dye-into-water effect (think James Bond smoke movie intro) in a movie of mine. It’s bloody hard learning sometimes. Lots of searching and asking questions.
Movie’s looking way too long right now – tons of stuff I want in, gotta kill most of the bug exploit stuff and keep the amazing visuals and get the colours right (F*** your “color” – it’s “COLOUR” ok, – capisce??).
Gotta cut cut cut cut cut. Keep the flow, keep the amazing keep the omgholy****noway feeling. Keep the truth. This isn’t about model viewer bull**** or some stupid rap song (not that rap is stupid, but someone’s homemade rap about a blood elf this or that is generally pretty crappy, which is about the only thing me and Baron Soosdon agree on). This is an expression of the artist playing a computer game that’s pretty frickin’ awesome.
That’s WTF. NOW GET OFF MY LAWN.
Time to go to work.
UPDATE: All footage cleared. 700-900 raw film files. CB06 Waterfalls Exploration. Font voxBox. Workflow much improved. Open timeline sequence approach. Should start off in timeline being several hours long and get crunched down to ~10-20min at the last possible minute – makes things go much smoother to just have one active layer at a time. Music mostly good to go.